Structed's Blog

Hello!

My Name is Johannes Ebner and go by the alias "Structed" on the Internet.

I work as a Cloud Solution Manager in the Gaming Developer Relations team at Microsoft.

Check the ABOUT ME page to find out more.

Modern Game Studio - How to transfer builds and large files in a distributed environment?

A common topic that came up during the pandemic is the "Modern Game Studio" - a studio that enables everyone to work from wherever they are. Whether you are at home, or a Studio location. Whether you are using a capable workstation with a beefy GPU or just have a "regular" laptop at your disposal.

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PlayFab Match History - Extending PlayFab during Hackweek 2021

In my last post, I talked about extending PlayFab with Azure Functions.

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Extending PlayFab - Reacting to PlayStream Events with Azure Functions

As my teammate Andreas Pohl wrote in his article Build vs. Buy - Which online service is right for my game, PlayFab is a great way to get started with a backend for your game.

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